Mid-February Update

Hail, Heroes. Update time! Sons of Ulfrandr Major Roles (what we’re calling those ones with tickets) should be completed this week. We want to make sure you have enough time to costume and have fun with getting ready. These won’t have character sheets with them, but they should have everything […]

The Honing

Hail Heroes. Today is the first day of our great adventure to take the truck off the road and bring it in for repairs and upgrades.  First we’ll fix the rattle. But we’re doing a lot more than that!  This will be the first of our open Dev Blog posts […]

Patch 1.15

Patch 1.15 Character Creation – The Gutter social class is now called “Scum” instead of Gutter. This is to make them easier to talk about as saying “that guy is a gutter” is grammatically strange. Now you can say “That guy is Hestrali scum.” – Every Culture now has a […]

Patch 1.14

Hail, my champions. Patch 1.14 This patch deals primarily with Academics and Foci. The entirely open-ended system of Foci, while creative and fun, had grown to the point of being no longer sustainable by Staff because of the sheer number of proposals of custom powers and also the overall confusion […]

Patch 1.13a

Patch 1.13a This is the first part of the new patch. I wanted to get some of this out earlier because I know people are working on characters and I want to make sure some important changes got out earlier. I will try to get the rest of the things […]

Patch 1.12

Patch 1.12 Hello everyone. Thank you for your patience on the patch being a little after deadline. With such a short break between this game and last, I know we’re all scrambling. ~~Combat~~ Clarified that a pistol can be used in a Grapple, such as in the classic hostage scenario. […]

Patch 1.11

Patch 1.11 Apologies that this is so late. I wanted to do more, and I wanted to release sooner, but alas. Real life has been especially uncooperative. -The Curse Flaw is now 1-3 points instead of 1-7. Existing characters are grandathered. -Gothic Culture loses Mechanics as an option, gains Medium […]